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- - DOOM MASTER version 2.00
- (c) 1994, Simply Silly Software
- documentation
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- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- WHAT IS DOOM MASTER?
- ────────────────────
-
- A Long time ago, in a galaxy far, far away... EVIL DEAMONS
- TOOK OVER A MOONBASE AND TRANSPORTED IT TO HELL! AND IT'S
- YOUR JOB TO GET IT BACK. And Doom/Master (called DM cause we
- are too lazy to write it out everytime) is there to help you.
- DM is an add-on program for use with ID Software's Incredible
- DOOM 1.2 (shareware or registered version) that is meant to
- replace SETUP.EXE, (the rather tame game launcher/menu system
- supplied by ID.)
-
- Originally, DM 1.0 was created for use by a few friends of
- mine, but then, after searching for a better substitute, we
- decided we have the best, and wanted to share it with you.
- Currently, DM 2.0 is far from just a simple program shell.
- It is a powerful replacement for not only SETUP.EXE, but also
- the DOOM serial driver SERSETUP.EXE!
-
- Remember something, this program is what it is today because
- of the people, just like you who offered suggestions, hints,
- hate-mail, etc and we hope you will.
-
- And don't worry, this is not the last revision of DM, or
- DMSERDRV. In fact, we have several new ideas planned for the
- next week or two, so stay tuned. Enjoy....
-
- Joseph M. Wilcox
- Simply Silly Software
-
-
- WHAT'S NEW TO DOOM/MASTER
- ─────────────────────────
-
- Doom/Master 2.0 is a complete upgrade from DM 1.0! We have
- made the following improvements/corrections...
-
- ■ Ok, ok.. people quit yell at me about the rewriting of
- MODEM.CFG! It's fixed.
-
- ■ DM 2.0 can now configure the following from right inside
- the shell..
- - All serial parameters
- - All network parameter
- - All DOOM parameters except keyboard,
- Joystick, mouse control.
- (including Soundcard, Serial Driver,
- chat macro's, etc)
-
- ■ Terminal mode rewritten to use only the standard
- communication parameters DMSERDRV and SERSETUP (ie: no
- compress/protocol).
-
-
-
-
-
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- WHAT'S NEW TO DOOM/MASTER cont.
- ───────────────────────────────
-
- ■ Terminal mode also fixed so it will work with strange
- UART port and IRQ settings.
-
- ■ BIG Bug in Network mode fixed.
-
- ■ DM 2.0 was re-designed to be compatible with aftermarket
- serial drivers other than SERSETUP and DMSERDRV.
-
- ■ And of course.... FULL CDROM audio support has been
- added.
-
-
- DOOM/MASTER IS SHAREWARE?
- ─────────────────────────
-
- That's right, DM is not free, it shareware. But, what is
- shareware... it's where you get to try out great new software
- before you buy it. Did you ever go in to an Electronic
- Boutique or WaldenSoftware and buy a game with a great cover
- and awesome screen shots for $60.00 bucks, only to get home
- and see it's junk? That's RETAIL... Shareware is where you
- go out, and download a cool game or utility, and try it out.
- If you don't like it, your out a buck for the phone call.
- But if you do like, you are expected to register it.
-
- I mean come on. DM is almost free. We believe that
- software, does not have to be expensive to be good. Many man
- hours went in to creating DM, DMSERDRV and DMQKCFG, so please
- help support our cause. See the next section on Registration
- for more information (hey I rhymed.)
-
-
-
-
-
- REGISTRATION INFORMATION!
- ─────────────────────────
-
- As we said above, DM is shareware. You are granted a 10 day
- trail period. If, after 10 days you think we wrote a piece
- of junk, delete it. But it you find yourself using it, (and
- you will, it's more addicting then JOLT cola) then you must
- register it.
-
- But we made it easy for you. All you need to do is print out
- the file REGISTER.ME, fill it out, write out a check, and
- send them to us here at Simply Silly Software. We even made
- it cheap. Doom/Master 2.0 cost only $5.00 -- Less than the
- price of a movie ticket -- Slightly more than the price of a
- cheeseburger at Burger King -- and you get the best shell
- around.
-
-
- page 1
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
-
- Now it is time to get technical. Doom/Master, DMSERDRV,
- DMQKCFG, and Simply Software have NO CONNECTION WHAT SO EVER
- WITH ID SOFTWARE! DOOM is a trademark of ID Software. DOOM,
- and Doom/Master are 2 separate pieces of software.
-
- What does this mean.. well, it means you must register both
- DOOM and Doom/Master separately. To register DOOM, please
- contact ID Software.
-
- WARRANTEE INFORMATION
- ─────────────────────
-
- Face it, there is none, neither expressed nor implied. This
- software is offered as is. We have gone to great lengths to
- test it, and can not be held responsible for damages,
- injuries, loss of employment or divorce, (due to the addicting
- nature of DOOM).
-
- We are sorry to have to bring up such depressing news, but
- hey, we have to cover our butts.
-
-
- INSTALLING AND RUNNING DOOM/MASTER 2.0
- ──────────────────────────────────────
-
- To install Doom/Master, either UNZIP DM200.ZIP in to your
- DOOM subdirectory (the directory where your DOOM files are
- located) or copy all of the files there. Overwrite anything
- that you are prompted for (by either PKUNZIP or DOS). All of
- the files in this archive are the latest version.
-
- That's it. Now instead of executing SETUP.EXE (or MODOOM, or
- whatever) from dos, simply type "DM" and that's it. You will
- now be using the best shell around.
-
- A note to power users. If you type "DM /q" the opening
- message will be skipping (and you won't have to press a key.)
-
-
- DM'S MAIN MENU
- ──────────────
-
- Once you have loaded DM, and pressed a key at the opening
- screen, you will be at the DM Main Menu. It is the most
- important menu in the program because it takes you everywhere.
-
-
- The main menu is divided in to 2 sections, Menu and Options.
- In the "Menu" you can select different modules of DM to use,
- or play DOOM. In the "Options" section, you configure the
- game you are about to play.
-
-
-
-
-
- page 2
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
-
- DM'S MAIN MENU cont.
- ────────────────────
-
- It's a good time to talk about Point-and-Click. DM was
- designed to be used with a mouse. But, if you insist on
- using keyboard, there are some things to know. <TAB> and
- <SHIFT-TAB> will scroll through your menu choices, and <ESC>
- will usually abort the current window. For the rest of this
- documentation, we will, for the most part, use only Point-
- and-Click. To select a menu item, or change an option, simply
- move the mouse pointer over it, and click the left button.
- It's that simple.
-
- MENU:
-
- The menu section, is like your gateway to DM. It's from here
- you will access most of the functions of DM, as well as play
- DOOM. There are 8 menu items that you can choose from.
- Let's look at them in detail.
-
- "Just play Doom" : If you select this menu item, you will be
- launched in to a single player game of DOOM. All of the
- options set over in the "Options" section will still pertain
- to the game you will play.
-
- "Dial & play via modem" : If you want to play a 2 players
- game over the modem, and you want to call your friend, you
- would select this item. When you do, you will be transferred
- to the DM phone directory where you can place your call.
-
- "Answer and play via modem" : You would select this item if
- your friend was going to call you. When selected, DM will
- wait for the incoming call and answer it.
-
- "Play via null-modem or if already connected" : Boy, what a
- big title... This option was removed from version 1.00! It
- seems that for some reason, SERSETUP will NOT accept the from
- DM 1.0! But, since we do not expect you to ever use SERSETUP
- again, we have re-enabled it. If you have connected in DM-
- Terminal, then you would want to select this item to play.
-
- "Play via network" : No you network users, we have not
- forgotten about you. Select this item for network play.
-
- "Enter Terminal Mode" : When you select this option, you will
- be transferred in to a Dumb Terminal. Here you can connect,
- and chat via modem before playing.
-
- "Configure Doom" : In version 1.00, this was 1 meager screen,
- with like 4 options... boy have we expanded it. This item
- now allows you to configure everything SETUP.EXE will allow
- you to configure, except for the Keyboard, Joystick and Mouse
- controls.
-
-
- page 3
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
-
- DM'S MAIN MENU continued yet again!
- ────────────────────────────────────
-
- "CDROM Control Panel" : My baby.... this option was added by
- me, for ME! See, when I play DOOM, I prefer nice digital CD
- sound for my soundtrack instead of the cheezey Midi or
- whatever. So, now CDROM owners can play great soundtracks
- while playing DOOM (yet another good reason to buy a CDROM).
-
- If you press <ALT-X> from the main menu, you will exit back
- to dos (so will <ESC>).
-
- Now, on the right side of the screen, are the DOOM play
- options. It's here where you control your game. You can
- select Skill, Episode, Map, etc, etc. Let's get a full
- rundown...
-
- "Skill" : These options select what skill level you are going
- to play at. We have fixed the ID bug where you would actually
- play the Skill level 1 lower than the one you select (yes,
- true NIGHTMARE level).
-
- "Episode" : Which episode do you wish to start at. Note to
- shareware users, you can select Shores of Hell, or Inferno,
- but it will not play them. If you want those episodes,
- register DOOM.
-
- "Level" : Yes, you can select what level to start at,
- including the 3 secret levels (level 9 for each episode).
-
- "Load Savegame" : Duh... think about it.
-
- "No Monsters" : This is a cool switch to turn off the
- monsters. It's really comes in handy in deathmatch.
-
- "Respawn" : With version 1.2, ID introduced Respawning. This
- feature resurrects all killed deamons after a given waiting
- period. Normally, it is only turned on during Nightmare, but
- you can turn it on (or off) in any level.
-
- "Deathmatch" : Come on, this is the real reason we all bought
- DOOM 1.2 to begin with. Turn this on, and you and your
- friend go Head to Head. An interesting side note, if you
- turn it on in a 1 player game, you start at the alternate
- startup location. Try it for a kick sometime.
-
- Now, noticed I mentioned nothing about the 3 random switches.
- If you turn these on, their respected options will be
- randomized when you launch DOOM. If you are playing DOOM via
- modem, then the person who answers the phone usually will
- control where you go, but just for safety sake, both people
- should turn the same random's on. <Call DOOM about network
- users here>
-
-
- page 4
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- DM'S MAIN MENU continued (and is getting too damn long)
- ───────────────────────────────────────────────────────
-
- The last important feature is of the Options side, is <F2>!
- Press the F2 key will cause all of the options (including
- Modem and Doom Configuration) to be written to disk. This
- way, you do not have to keep resetting it each and every
- time.
-
-
- DIAL & PLAY VIA MODEM
- ─────────────────────
-
- In the main menu, 3 of the items, "Answer & play via modem",
- "Play via null-modem or if already connected" and "Play via
- network" are simple to use. Only "Play via network" prompts
- you for anything, and then it's only for # of players. But
- the rest of the items are more in depth. So we will start
- with Dial and Play.
-
- When you click on "Dial and play via modem" from the main
- menu, you will be transferred to the DM Dialing Directory.
- This is your phone book.
-
- Use the cursor keys, or click on the # you wish to dial. If
- you need to add a player, press <ALT-A>. If you want to
- revise someone already in the phonebook, press <ALT-R>, if
- you wish to delete a player, press <ALT-D> and if you wish to
- manually dial a number just once, press <ALT-M>. Each of
- these hotkeys will bring up a new little window, where you
- enter the information.
-
- That's it. Now, you are one your way to playing DOOM.
-
- TERMINAL MODE
- ─────────────
-
- DM is complete with a Dumb Terminal. Here, you can connect,
- and chat online with the other player. DM-Terminal supports
- all comports and baud rates supported by SERSETUP, DMSERDRV
- and DM it'self. If you press the <HOME> key, you will get a
- listing of command that can be used from the terminal.
-
- If you press <ALT-C> the screen will clear. If you press
- <ALT-E> echo will be toggled on/off. When echo is on,
- eveything written to the modem is also written to you.
- Sometimes the modem automatically echoes everything back
- (like when it's in command mode) and then you get double
- characters. But usually it does not.
-
- Pressing <ALT-L> toggle CR/LF on/off. When on, and you press
- <ENTER> you move down to the next line. When off, you just
- move to the beginning of the current line.
-
-
-
- page 5
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- TERMINAL MODE cont.
- ───────────────────
-
- Press <ALT-H> will drop DTR, and send the modem's Hangup
- string out to the modem (thus hanging the modem up). Press
- <ALT-D> will invoke you DM-Dialing Directory (see last
- section for info on that).
-
- Now, the tricky part. If you press <ALT-X> to exit DM-
- Terminal, the modem will hangup. So, if you want to be able
- to use the "Already Connect" menu item, you need to "switch"
- out back to the main menu. You do this by pressing
- <CTRL-ENTER> (yes, if you press it from the main menu you
- come back in to DM-Terminal). This allows you to toggle back
- and forth between modems.
-
- CONFIGURE DOOM
- ──────────────
-
- Ok, I hope you have all night. This might take a while.
- There are 36 separate options in the configuration menu.
- They are broken down in to 5 separate pages.
-
- On the bottom of each page, there are 6 menu boxes. They are
- "Save Setup", "Don't Save", "Import Setting from MODEM.CFG",
- "Quick Config", "Next Page", and "Last Page".
-
- If you click on the "Save Setup" option, your settings will
- be written to disk, and you will be returned to the main
- menu. Conversely, if you click on "Don't Save" you just
- return to the main menu.
-
- If you click on "Import Settings from MODEM.CFG" your
- MODEM.CFG file will be re-loaded. This is really just left
- over from version 1.0! But, the "Quick Config" option is
- quite different. This is the internal version of DMQKCFG.EXE
- and can be used to configure your modem (more on it later).
-
- Ok, here is a listing of the options and what they do...
-
- "Init String" : This is the command string that is sent to
- your modem to get it in to the right communication modem. In
- this string you MUST turn off Flow Control, Compression and
- Error-Correction Protocol.
-
- "Hangup String" : This command string is sent when you hangup
- your modem.
-
- "Dial String" : The original SERSETUP did not allow for
- anything but Touch-Tone dialing.. DM and DMSERDRV do. If
- you need pulse dialing, or need to dial an extension to get
- an outside line, enter it here.
-
-
-
-
- page 6
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- CONFIGURE DOOM
- ──────────────
-
- "Com Port" : This is the com port you will use to
- communicate via modem with.
-
- "Baud Rate" : This is the baud rate you are going to connect
- at. Remember, SERSETUP cannot support baud rates above 9600
- (that's why we wrote DMSERDRV.)
-
- "Force 8250" : If you are playing DOOM via modem between a
- very fast machine with a 16550 uart chip, and a slow machine
- (with or without a 16550), you may want to turn this option on
- the faster machine. It disables the FIFO (First In/First Out)
- buffer on the 16550 uart chip.
-
- "UART Port" : This is the system port address of for your
- com port. Most people will want to leave this value at 0
- (autodetect) but if you have a strange uart chip or card, you
- can change it here.
-
- "IRQ to Use" : The communication system need an IRQ free in
- your computer. If you have a soundcard or scsi driver, you
- know how vital IRQ's are. You can select any irq in the
- valid range. Again, most user will want to leave this "0" so
- it autodetects.
-
- "Network Socket" : This is for all you network players. You
- know what it does.
-
- "Doom ISR" : Doom uses a system interrupt to communicate with
- the serial driver. Usually it tries to grab a vector in the
- range of 60h - 66h. If you are having a interrupt conflict
- (very rare) then you can use this option to get around it.
- AGAIN... MOST USER WANT TO LEAVE THIS "0" for autodetect.
-
- Next, comes the SoundCard configuration. This screen is
- quite self-explanitory, with perhaps the exception of "No. of
- Sound Channels".
-
- "No of Sound Channel" is used to tell DOOM how many digital
- sounds it can mix at once. Most newer soundboard can handle
- the max (4 channels), but if you are running on a slower
- machine, lowering the # of channels may speed up your game.
-
- Next, comes your chat macros. When in multiplayer modem, you
- can send messages to the other players. In this screen, you
- can setup those macros.
-
- Last, is the misc. screen (every program has one). Here you
- setup all of the stuff we either added at the last minute or
- forgot about when we created the other screens.. The options
- are
-
-
-
- page 7
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- CONFIGURE DOOM cont. (told you it was long)
- ───────────────────────────────────────────
-
- "Music Volume" : Allows you to turn the background music
- volume up and down. Do not enter a value over 15. If you
- are going to play a CD in the background, then set this to 0.
-
- "SFX Volume" : Allows you to turn the Special Effect's volume
- up and down. Do not enter a value over 15.
-
- "Gamma Correction Level" : Some monitors are not as bright as
- others. If your display is dim, or you are having trouble
- seeing things, raise this value. It's max is 4.
-
- "Serial Extratics Level" : This is really an undocumented
- command. In fact, I had to call the programmer who wrote the
- engine to find out what it does. When Extratrics is > 0,
- DOOM query's the serial driver only a fraction of the time.
- For example, if you ExtraTics = 2, then DOOM calls the serial
- driver only 1/2 the time. Why would you want to do this..
- well if you are playing a faster machine to a slower machine,
- then this will help speed things up (at the cost of the nice
- sharp control DOOM has). Try it out for kicks.
-
- "Show Messages" : If this is toggled on, then all messages
- (like "Extra Clip Added", etc) will be displayed. If off,
- they wont. One bad part. If it's off, you cannot see what
- you are trying when you send a message.
-
- The last option, is "Serial Driver to use". Type in the name
- of the serial driver you wish to use to play DOOM with. Now,
- I know someone will find a serial driver that DM 2.0 does not
- work with, that's why we took the time to write our own. It
- is our suggestion, that you just use DMSERDRV! You don't
- have to, but we suggest it.
-
- CDROM CONTROL PANEL
- ───────────────────
-
- Boy will I take a beating here. Before I even start, let me
- say this is the first time I have EVER tried to write code to
- control a CDROM, and it ain't easy. But, what we have
- works... to a point. Let's talk about what does work..
-
- There are 4 control buttons on this menu. They are...
-
- [ <<- ] : Go back 1 track
- [ >> ] or [ ││ ] : Play or Pause the CD
- [ ->> ] : Go ahead 1 track
- [ ██ ] : Stop the disc
-
-
-
-
-
-
- page 8
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- CDROM CONTROL PANEL cont.
- ─────────────────────────
-
- There are 3 other buttons, they are...
-
- [Eject] : Open the CDROM drive
- [Close] : Close the CDROM drive
- [MAIN MENU] : Return to the main menu.
-
- This control panel works just like a CD player at home
- (almost). To start the disk playing, click on the play
- button. To stop it, click on the stop button.
-
- Now, this is where things go to hell. First, off, you can
- only "fast forward" and "rewind" if the CD is playing.
- Second, The track indicator at the bottom does not always
- display the right # of tracks. I ask you to be patient. I'm
- working on it as fast as I can. If someone has some nice
- CDROM audio code I can have, I would be happy to give credit
- and a free copy of DM to. But hey, it works under OS/2!!!!
-
- DMQKCFG
- ───────
-
- As promised, I will talk about the Doom Modem Quick Config
- utility (both embedded in DM, and separate as DMQKCFG). This
- was created to take the hassle out of configuring your modem.
- We scouted bbs's and online systems and collect 130 different
- modem init strings, they are reported to work. We then
- packaged them up and have put it here for you. All you need
- is your comport and baud rate.
-
- If however, you have a modem that is not on the list, please
- get in contact with us. If you have the init string, we
- would like to add it to the list. If you, I'm sure we can
- help you get it configured.
-
-
- SOME TIPS FOR WORKING WITH THE MODEM
- ────────────────────────────────────
-
- Ok, here are some good ideas, tips, suggestions, fixes, etc
- that we ran across while creating this package.
-
- ■ Do not use a memory manager with DOOM if you are going to
- play via modem. Memory managers such a QEMM, or EMM386
- slow down the DPMI switching process and make DOOM run
- slower. And Multitasking is out of the question except
- for the fastest machines equipped with 16550 uarts.
-
-
-
-
-
-
-
- page 9
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- SOME TIPS FOR WORKING WITH THE MODEM
- ────────────────────────────────────
-
- ■ Even if you are playing via null-serial, you really never
- need to go beyond 16.8k! If you do, it's overkill. In
- fact, in some cases we found DOOM to actually SLOW DOWN
- when running at high baud rates. This is due to the
- interrupt routine (which is in what's called REAL MODE)
- needing to constantly be attended to. If you have a
- problem with null-modem support, switch to a lower baud
- rate.
-
- ■ Buy a 16550 uart serial port. They are cheap, and really
- help communications.
-
- ■ Make sure Flow Control, compression and error correction
- protocols are all turned off.
-
- ■ If you are playing from a fast machine (like a 486dx2-66)
- to a slow machine (like a 386-dx40) a faster baud rate
- will help, but really only with 16550 uarts. Otherwise it
- can slow you down. Also, try the Setting Extratics to
- "2."
-
- FUN THINGS TO TRY
- ─────────────────
-
- ■ Register this program.
-
- ■ Play deathmatch, episode 2, map 8, no monsters.. nothing
- but rocket launchers... a blast
-
- ■ In ID's SETUP.EXE... press F5 then type out "WARP"!
-
- ■ Play with the No weapons rule (except chainsaw). Yea, look
- in his eyes as you loop his head off.
-
- ■ If Nightmare is too tough, try Ultra-Violence with respawn
- turned on.
-
- ■ Go out on dates Friday night (then come home later and
- play DOOM till dawn.)
-
- ■ I really suggest if you don't have a CDROM drive, get one
- (Email me for how to buy Mitisumi FX-0001 Double Speed...
- 250ms access, 300kb transfer rate for only $159.00 +
- shipping) and use the CDROM option. Get the sound tracks
- to movies like Army of Darkness (Great the ASH sounds
- swapped in) or Bram Stroker's Dracula.
-
-
-
-
-
-
-
-
- page 10
-
-
-
-
-
- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- THINGS ON THE DRAWING BOARD
- ───────────────────────────
-
- This is not the last release of DM, or DMSERDRV. We are
- working on the following ideas that may (or may not) occur in
- later version....
-
- ■ A Item and Monster Randomizer is being added to DMSERDRV
- the automatically syncs both players wad files (and then
- returns them to normal after they finish playing).
-
- ■ A Full line of editors built right in to DM.
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- ■ The ability to randomly start anywhere within a map.
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- ■ Random level jumping while playing DOOM.
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- ■ And Much MUCH M O R E ! ! !
-
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- CONTACTING SIMPLY SILLY SOFTWARE
- ────────────────────────────────
-
- If you want to drop us a line, report a bug, make a
- suggestion or just chat, you have several choices. First,
- you can send snail-mail to
-
- SIMPLY SILLY SOFTWARE
- PO BOX 360
- LAKE KATRINE, NY 12449
-
- The second, and best way, is through email. Our EMAIL
- address is "SILLYSFT@AOL.COM" E-Mail is usually returned
- within a day, many time within an hour of being sent. And we
- will always take the time to stop and read your comments.
-
- WHAT IS SIMPLY SILLY SOFTWARE
- ─────────────────────────────
-
- Joe Wilcox started Simply Silly Software as a shareware
- company to distribute utilities and trainers that he wrote.
- It was meant to be a small, hometown company that was more
- for fun than anything else.
-
- But it's starting to take off. Simply Silly Software has
- just double in size, when Joe got together with a long time
- friend and fellow trainer writer Dave (Network) and Network
- Trainers joined Simply Silly Software in trying to bring the
- best trainer, and-on and utilities to the computer world.
-
- We are still small, only 2 of us, and we like it that way.
- So you can always expect personal service for Simply Silly
- Software.
-
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- page 11
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- Doom Master 2.00 documentation
- (c) 1994, Simply Silly Software
-
-
- ABOUT THE AUTHOR
- ────────────────
-
- Joe Wilcox has an associates degree in computer science, and
- has since given up that field of study to pursue a theater
- degree. He is fluent in C, 80x86 assembly, Pascal and basic.
- It is currently working for Good Advice Press updating the PC
- version of "The Banker's Secret".
-
-
- THANKS GO OUT TO
- ────────────────
-
- This program would never of been possible without the great
- support of the following people...
-
- Lou,
- Andy,
- Rob [Cisco],
- Mike D. for help in testing and ideas
-
- John and Sean at Id Software
- Russel Gilbert for the help with the serial code
-
- The directors of the Naked Gun series...
- Bruce Campbell (Ash/Brisco)
-
- The geeky guy from SpellCasting 101-301,
- George Romero (EMail me if you see this please!!!)
- Dogulas Adams,
- George Lucas
- and Wendle Schere for making a profound impact on my life!
-
- This program Dedicated to Holly, for putting up with me.
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- page 12
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